SUBMISSIONS

“In Atlas And P-Body On A Roll, you play as the cores of Atlas and P-Body after a bad actor forcibly removes them from their chassis. You will be moving around some puzzles and non-puzzle environments on your way to get Atlas' and P-Body's chassis back. This is more puzzle-focused, as the focal point is the new game mechanics, but there is some story sprinkled in. We plan on making this a full mod in the future, and we hope that more people will be inspired to make more unique maps and mechanics in P2:CE!”

- Hazel Webbs, Mod Lead

“An Aperture scientist, who'd barely escaped the neurotoxin incident, finds themselves in a dilapidated wing of Aperture, built many years at the bottom of Lake Superior. As they attempt to escape, they encounter a personality core, who tuns out a bit more familiar than the protagonist expected. Our goal was to create a narrative and visual-heavy mod with challenging and interesting puzzles, however we've only managed to fulfill the puzzle and visuals.”

- distantjetlines, Mod Lead

“Portal: Ballistics uses turrets and bullets as testing elements. It attempts to show that turrets can be used to create good and fun puzzles, especially with some of the new elements Portal: Ballistics features. It's a puzzle focused mod with passable visuals and a simple story.”

- Wonderland_War, Mod Lead

“The overall goal of this mod was to do something new not seen in other mods. For the puzzles we introduced the unstable elements with the target being seen in the demo. We also wanted to do something different with story and visuals so we created the alternate universe that this mod will take place in without the bring your daughter to work day incident. We try and show this change visually with the more "grounded" style based on art therapy with areas for human workers and chambers in mid-construction left abandoned.”

- EvanPie, Mod Lead